The game that took us all by "storm" and left us all in "shock" is back in this sequel to the 2009 SuperHero original. In this game Cole will have you shocking, blasting, and even freezing and burning new enemies?
Hey Guys, It's GPS back here for a Preview of this shocking Sequel.
New Marais, based on New Orleans, is the site where the Ray Sphere was invented that gave Cole his powers in the first game. In order to get new powers, Cole must absorb things called, Blast Cores. What Blast Cores do is they give Cole a brand new power. There are six Blast Cores hidden in New Marais that Cole must find, and use, in doing so, he gets one step closer to taking out the "Beast" and who knows from that point. Also spread across the game are purple orbs that allow Cole to use a one-time power like the Ionic Vortex or the Ionic Drain, two attacks Cole gains in this new game. You can store about 2-3 purple orbs at a time, but that may change as you progress through the game.
Another interesting addition to this game is level creator, similar to LBP and LBP2, it lets you create your own missions, you can add objects (move them how you want, or make them move how you want) you can add enemies, and civilians. Throughout this Sandbox RPG, you'll be able to see all these missions across the streets, sidewalks, rooftops, etc.
|A picture of the player creating a new level from scratch.|